Archive for the 'General Programming' Category
After I read a bit about how great Lua is as an embedded and configuration language I decided to give it a try. I read through a few online tutorials, and I browsed the Lua docs, but I really can’t read books on the computer. So I bought the “Programming in Lua” book by Roberto […]
The #macsb iron coder contest ….
1 Comment Published February 21st, 2006 in General Programming, Cocoa, Mac OS X, Cool#macsb iron coder contest. looks very cool. Too bad school is taking up so much of my time.
Cocoa Bindings + Kiwi = Progress
6 Comments Published November 22nd, 2005 in General Programming, Cocoa, KiwiKiwi is coming along quite nicely now. Much of my progress is thanks to Cocoa bindings, which have made glue code nearly non-existant. Bindings are fantastic, but they come with a very steep learning curve and I feel like I’m just beginning to grasp them now. Anyway, here’s a bit of what I’ve gotten done […]
I’ve been using the wicked cool Textmate to do programming for the last week. It’s one of those apps that after every launch you find a new little feature that draws you in even more. Each little feature makes you more productive and your workflow more streamline. Earlier this week I had one of those […]
In the beginning…
3 Comments Published November 20th, 2005 in General Programming, Cocoa, Mac OS X, Kiwi
I’ve been doing some hardcore hacking on my pet project, an e-mail client named Kiwi, and what you see above are it’s first breaths of life. It’s not much to look at, but it’s significant progress.
I am finally able to load the inbox and display messages when they are selected in the rightmost pane. […]
IMAP Libraries
6 Comments Published November 13th, 2005 in General Programming, Cocoa, UNIX, SoftwareDue to my dissatisfaction with existing mail clients, I’ve been slowly grinding out a simple IMAP client. There was no way I was going to write my own IMAP client, so I scoured the web and came across a few libraries. So I wanted something that was clean, fast and written in C, C++ or […]
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